![]() Please enter correct username Select your Platform- We wont validate your selected platform. Open / Input your user name – We wont validate your username. Goodgame Empire Four Kingdoms Hack Instructions: Get unlimited Gold,Rubies,Wood,Stone and Food 100% Undetectable and Safe Easy to play We guarantee it’s working with all Android and iOS devices or any gaming devices No ROOT or JAILBREAK required. ![]() Goodgame Empire Four Kingdoms Hack Features: Our built-in security helps your user account undetectable by the game system We also introduced Anti-Ban feature by using Proxy setup. Now this hack is 100% perfect to hack the gems and coins. We found this working exploit after doing so many experiments and combinations. You can get unlimited Gold,Rubies,Wood,Stone and Food in two minutes. That war probably singlehandedly tripled the revenue of GGE in that server for a while.We are Happy to introduce the new online hack tool for Goodgame Empire Four Kingdoms game. If you wanna know how someone ends up spending 100k, you gotta realize it goes pretty quick if he asks whether anyone needs something and if they reply he just buys a couple hundred bucks worth of resources and troops. ![]() I know this since my mom was part of the event based alliance and was in the alliance that ended up splitting for a while during the war. It ended in a split if one alliance after a lot of people got sick of the war, since then those split alliances plus the other alliance are pretty much ruling the events together with one powerful alliance that stayed neutral through it all and is pretty much an event based alliance for big players. The war included the strongest players and caused a lot to quit, there was a gemmer that probably spent 100k in that war to beat the others. 2 huge alliances had a war full of shit like that: mini accounts next to their opponents to send dozens of attacks to flood your feed, reporting players to get them perm banned, one of their main strategies was picking a single target and completely annihilating it with the entire alliance until the player quits, lots of betrayals and spies, hackers straight up taking your account etc. Should robber baron castles or an equivalent exist? Should you even have events like the nomads and foreign castles? I'd also like to revamp my combat system to be more clear than how it is in the game, but what in your opinion should be the main way to grind, outside of player vs player fights? What I want answers for is if goodgame empire WASN'T pay to win, what would you change balance wise? Because I think we all know a huge portion of the grinding in the game is because of it being pay to win, but at the end of the day you can't just get rid of grinding because you could call the whole game grinding. I don't want it to become pay to win, but there's other balance changes that need to be made besides just getting rid of rubies. ![]() I'm currently working on a game where I'm trying to take what made goodgame empire good while not being pay to win. If goodgame studios or someone else made a game like goodgame empire, but starting from scratch, what, in your opinion should they do to not become pay to win, and what grinding should remain? So, I think we can all agree goodgame empire is pay to win. ![]()
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